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The History of eSports [Infographic]

E-sports competitions are becoming more and more popular: millions of prizes, hundreds of thousands of online spectators, the purchase of teams by successful businesspersons for large sums of money. The next step is the inclusion of e-sports in the Olympic program and the release of broadcasts from the Internet to television screens with huge contracts for the rights to display the competitions.

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Why is this happening? In addition to the obvious reasons that a computer is becoming an integral part of our life, there is a number of practical aspects that explain why e-sports is developing so quickly. The most important of them is the mass nature of eSports. Almost any person from the most remote corners of the world, where they have a computer and access to the Internet, will be able to try themselves as an eSportsman without waiting for the opening of a sports section or without spending several hours on the road to get to this section. While sports is contraindicated in children with health restrictions, they can easily realize themselves in e-sports. Besides, objectively far from being overcrowded now, sports sections will not physically be able to accommodate everyone if a lot of people suddenly head there. In such cases, e-sports become an excellent alternative. This infographic from LoginCasino takes a look at the history of eSports:

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